Sometime I have to use std::thread to speed up my application. I also know join() waits until a thread completes. This is easy to understand, but what's the difference between calling detach() and not calling it?
I thought that without detach(), the thread's method will work using a thread independently.
Not detaching:
void Someclass::Somefunction() {
//...
std::thread t([ ] {
printf("thread called without detach");
});
//some code here
}
Calling with detaching:
void Someclass::Somefunction() {
//...
std::thread t([ ] {
printf("thread called with detach");
});
t.detach();
//some code here
}