Trying to write this:
if usergavepermissiontousercamera  
  opencamera
else 
  showmycustompermissionview
Couldn't find a current way to do this simple task.
Note: Should also work iOS7 even if it requires a different method
Trying to write this:
if usergavepermissiontousercamera  
  opencamera
else 
  showmycustompermissionview
Couldn't find a current way to do this simple task.
Note: Should also work iOS7 even if it requires a different method
You can use the following code for doing the same:
if AVCaptureDevice.authorizationStatusForMediaType(AVMediaTypeVideo) ==  AVAuthorizationStatus.Authorized {
    // Already Authorized
} else {
    AVCaptureDevice.requestAccessForMediaType(AVMediaTypeVideo, completionHandler: { (granted: Bool) -> Void in
       if granted == true {
           // User granted
       } else {
           // User rejected
       }
   })
}
NOTE:
AVFoundation Framework in the Link Binary section of build phasesimport AVFoundation on your class for importing AVFoundationSWIFT 3
if AVCaptureDevice.authorizationStatus(forMediaType: AVMediaTypeVideo) ==  AVAuthorizationStatus.authorized {
   // Already Authorized
} else {
   AVCaptureDevice.requestAccess(forMediaType: AVMediaTypeVideo, completionHandler: { (granted: Bool) -> Void in
      if granted == true {
         // User granted
      } else {
         // User Rejected
      }
   })
}
if AVCaptureDevice.authorizationStatus(for: .video) ==  .authorized {
    //already authorized
} else {
    AVCaptureDevice.requestAccess(for: .video, completionHandler: { (granted: Bool) in
        if granted {
            //access allowed
        } else {
            //access denied
        }
    })
}
The following is a cleaned up answer updated for Swift 4.x:
Starting with iOS 10, you must also request permission in the info.plist file to avoid a crash:
Privacy - Camera Usage Description
You must provide a string that is presented to the user with this key. Failure to do so will result in a crash when attempting to access the camera.
import AVFoundation
func checkCameraAccess() {
    switch AVCaptureDevice.authorizationStatus(for: .video) {
    case .denied:
        print("Denied, request permission from settings")
        presentCameraSettings()
    case .restricted:
        print("Restricted, device owner must approve")
    case .authorized:
        print("Authorized, proceed")
    case .notDetermined:
        AVCaptureDevice.requestAccess(for: .video) { success in
            if success {
                print("Permission granted, proceed")
            } else {
                print("Permission denied")
            }
        }
    }
}
func presentCameraSettings() {
    let alertController = UIAlertController(title: "Error",
                                  message: "Camera access is denied",
                                  preferredStyle: .alert)
    alertController.addAction(UIAlertAction(title: "Cancel", style: .default))
    alertController.addAction(UIAlertAction(title: "Settings", style: .cancel) { _ in
        if let url = URL(string: UIApplicationOpenSettingsURLString) {
            UIApplication.shared.open(url, options: [:], completionHandler: { _ in
                // Handle
            })
        }
    })
    present(alertController, animated: true)
}
This will test for the four possible answers, and then either request permission if it is notDetermined, or direct the user to settings to enable it if it is denied. If it is restricted, the current user may not be able to enable it, but you should provide some form of guidance to them.
Swift 3.0 Updated Solution
func callCamera(){
    let myPickerController = UIImagePickerController()
    myPickerController.delegate = self;
    myPickerController.sourceType = UIImagePickerControllerSourceType.camera
    self.present(myPickerController, animated: true, completion: nil)
    NSLog("Camera");
}
func checkCamera() {
    let authStatus = AVCaptureDevice.authorizationStatus(forMediaType: AVMediaTypeVideo)
    switch authStatus {
    case .authorized: callCamera() // Do your stuff here i.e. callCameraMethod()
    case .denied: alertPromptToAllowCameraAccessViaSetting()
    case .notDetermined: alertToEncourageCameraAccessInitially()
    default: alertToEncourageCameraAccessInitially()
    }
}
func alertToEncourageCameraAccessInitially() {
    let alert = UIAlertController(
        title: "IMPORTANT",
        message: "Camera access required for capturing photos!",
        preferredStyle: UIAlertControllerStyle.alert
    )
    alert.addAction(UIAlertAction(title: "Cancel", style: .default, handler: nil))
    alert.addAction(UIAlertAction(title: "Allow Camera", style: .cancel, handler: { (alert) -> Void in
        UIApplication.shared.openURL(URL(string: UIApplicationOpenSettingsURLString)!)
    }))
    present(alert, animated: true, completion: nil)
}
func alertPromptToAllowCameraAccessViaSetting() {
    let alert = UIAlertController(
        title: "IMPORTANT",
        message: "Camera access required for capturing photos!",
        preferredStyle: UIAlertControllerStyle.alert
    )
    alert.addAction(UIAlertAction(title: "Dismiss", style: .cancel) { alert in
        if AVCaptureDevice.devices(withMediaType: AVMediaTypeVideo).count > 0 {
            AVCaptureDevice.requestAccess(forMediaType: AVMediaTypeVideo) { granted in
                DispatchQueue.main.async() {
                    self.checkCamera() } }
        }
        }
    )
    present(alert, animated: true, completion: nil)
}
This will open the camera when permission is given by the user. Otherwise show alert for asking permission.
func openCamera(){
        
        let authStatus = AVCaptureDevice.authorizationStatus(for: AVMediaType.video)
        
        switch (authStatus){
            
        case .notDetermined, .restricted, .denied:
            showAlert(title: "Unable to access the Camera", message: "To enable access, go to Settings > Privacy > Camera and turn on Camera access for this app.")
        case .authorized:
            alert.dismiss(animated: true, completion: nil)
            if(UIImagePickerController .isSourceTypeAvailable(.camera)){
                picker.sourceType = .camera
                picker.showsCameraControls=true
                picker.allowsEditing=true
                self.viewController!.present(picker, animated: true, completion: nil)
            }
        }
}
after this call this function for showing alert
func showAlert(title:String, message:String) {
        let alert = UIAlertController(title: title,
                                      message: message,
                                      preferredStyle: UIAlertController.Style.alert)
        
        let okAction = UIAlertAction(title: "OK", style: .cancel, handler: nil)
        alert.addAction(okAction)
        
        let settingsAction = UIAlertAction(title: "Settings", style: .default, handler: { _ in
            // Take the user to Settings app to possibly change permission.
            guard let settingsUrl = URL(string: UIApplication.openSettingsURLString) else { return }
            if UIApplication.shared.canOpenURL(settingsUrl) {
                if #available(iOS 10.0, *) {
                    UIApplication.shared.open(settingsUrl, completionHandler: { (success) in
                        // Finished opening URL
                    })
                } else {
                    // Fallback on earlier versions
                    UIApplication.shared.openURL(settingsUrl)
                }
            }
        })
        alert.addAction(settingsAction)
        
        self.viewController!.present(alert, animated: true, completion: nil)
    }
You can import the AVFoundation framework and use the authorizationStatus(for:) method shown below and handle the respective cases.
switch AVCaptureDevice.authorizationStatus(for: .video) {
    case .authorized: // The user has previously granted access to the camera.
        self.setupCaptureSession()
    case .notDetermined: // The user has not yet been asked for camera access.
        AVCaptureDevice.requestAccess(for: .video) { granted in
            if granted {
                self.setupCaptureSession()
            }
        }
    case .denied: // The user has previously denied access.
        return
    case .restricted: // The user can't grant access due to restrictions.
        return
}
I have modified the above answer and removed the initial prompt, since when we want to use device's camera the system is prompting for permissions itself:
func checkPermissions() {
    let authStatus = AVCaptureDevice.authorizationStatus(forMediaType: AVMediaTypeVideo)
    switch authStatus {
    case .authorized:
        setupCamera()
    case .denied:
        alertPromptToAllowCameraAccessViaSetting()
    default:
        // Not determined fill fall here - after first use, when is't neither authorized, nor denied
        // we try to use camera, because system will ask itself for camera permissions
        setupCamera()
    }
}
func alertPromptToAllowCameraAccessViaSetting() {
    let alert = UIAlertController(title: "Error", message: "Camera access required to...", preferredStyle: UIAlertControllerStyle.alert)
    alert.addAction(UIAlertAction(title: "Cancel", style: .default))
    alert.addAction(UIAlertAction(title: "Settings", style: .cancel) { (alert) -> Void in
        UIApplication.shared.openURL(URL(string: UIApplicationOpenSettingsURLString)!)
    })
    present(alert, animated: true)
}