I'm using a button inside a tableView in which I get the indexPath.row when is pressed. But it only works fine when the cells can be displayed in the screen without scroll.
Once the tableView can be scrolleable and I scrolls throught the tableview, the indexPath.row returned is a wrong value, I noticed that initially setting 20 objects, for example Check is just printed 9 times no 20.
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
   UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
   if (cell == nil) {
       cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier];
       lBtnWithAction = [[UIButton alloc] initWithFrame:CGRectMake(liLight1Xcord + 23, 10, liLight1Width + 5, liLight1Height + 25)];
       lBtnWithAction.tag = ROW_BUTTON_ACTION;
       lBtnWithAction.titleLabel.font = luiFontCheckmark;
       lBtnWithAction.tintColor = [UIColor blackColor];
       lBtnWithAction.autoresizingMask = UIViewAutoresizingFlexibleLeftMargin;
       [cell.contentView addSubview:lBtnWithAction];
   }
   else 
   { 
       lBtnWithAction = (UIButton *)[cell.contentView viewWithTag:ROW_BUTTON_ACTION];
   }
//Set the tag
lBtnWithAction.tag = indexPath.row;
//Add the click event to the button inside a row
[lBtnWithAction addTarget:self action:@selector(rowButtonClicked:) forControlEvents:UIControlEventTouchUpInside];
//This is printed just 9 times (the the number of cells that are initially displayed in the screen with no scroll), when scrolling the other ones are printed
NSLog(@"Check: %li", (long)indexPath.row);
return cell;
}
To do something with the clicked index:
-(void)rowButtonClicked:(UIButton*)sender
{
    NSLog(@"Pressed: %li", (long)sender.tag);
}
Constants.h
#define ROW_BUTTON_ACTION 9
What is the correct way to get the indexPath.row inside rowButtonClicked or setting a tag when I have a lot of of cells in my tableView?