Note: This is the iOS 13 beta, but also could apply to the official release tomorrow.
Update 2: I replaced it with a larger thumb image, and I'm still having a problem.
Update: It looks like it still controls continuously if I'm super precise about touching the thumb on the slider. But why is this changed, and how can I make it control like before?
I have a swipe gesture recognizer added to my view:
    let swipeRight = UISwipeGestureRecognizer(target: self, action: #selector(self.respondToSwipeGesture))
    swipeRight.direction = UISwipeGestureRecognizer.Direction.right
    self.view.addGestureRecognizer(swipeRight)
Later on, I add a UISlider to the same view:
        let slider = UISlider()
        let sliderLength:CGFloat = 175
        slider.frame = CGRect(x:0,
                              y:CGFloat(customHeight) - 35,
                              width:sliderLength,
                              height:35)
        slider.minimumValue = -1.2 
        slider.maximumValue = 0.6
        slider.setValue(Float(snowSliderValAdder), animated: false)
        slider.addTarget(self, action: #selector(self.updateSnowSliderValue(_:)), for: .valueChanged)
        view.addSubview(slider)
What used to work fine, now behaves poorly in iOS 13. I can move the thumb on the slider if I move it very slowly, but if I do any kind of a swiping motion, the thumb on the slider stops moving and the gesture is triggered. How can I stop this from happening?