so I have this CanvasView which shows debugging information of my app. Its basically overlayed view with transparant background so everything drawn in the canvas is floating in the screen. Since I need some information from native c++ which returns wchar_t*, how can I use env->NewString since android now makes wchar_t is 4 bytes while jchar is 2 bytes?
My java code that calls native c++ function in my lib:
private static String get_Name();
private class CanvasView extends View{
    public CanvasView(Context context){
        super(context);
    }
    @Override
    protected void onDraw(Canvas canvas) {
        super.onDraw(canvas);
        Paint paintText = new Paint();
        paintText.setStyle(Paint.Style.FILL);
        paintText.setColor(Color.WHITE);
        paintText.setShadowLayer(5.5f, 0, 0, Color.BLACK);
        paintText.setTextSize(convertSizeToDp(7.5f));
        paintText.setTextAlign(Paint.Align.LEFT);
        paintText.drawText(get_Name(), x, y, paintText);
        // the rest of the code
        // ...
    }
}
get_Name basically return a jstring which come from NewString((const jchar* )myWchar, myLen)
The return results sometimes are non unicode string or even my app is crashing when NewString is called.