I am trying to create a simple animation in SwiftUI. It is basically a rectangle that changes its frame, while staying in the center of the parent view.
struct ContentView: View {
    var body: some View {
        NavigationView {
            VStack {
                Text("Text")
                ZStack {
                    Color.blue
                    SquareAnimation().frame(width: 200, height: 200, alignment: .center)
                }
                Text("Text")
            }
        }
    }
}
struct SquareAnimation: View {
    var currentRect = CGRect(x: 0, y: 0, width: 50, height: 50)
    var finalRect = CGRect(x: 0, y: 0, width: 100, height: 100)
    
    private let animation = Animation.easeInOut(duration: 1).repeatForever(autoreverses: true)
    
    @State var animate = false
    
    var body: some View {
        ZStack() {
            Color.clear
            Rectangle()
                .frame(width: animate ? finalRect.width: currentRect.width, height: animate ? finalRect.height: currentRect.height, alignment: .center)
                .animation(animation, value: animate)
                .onAppear() {
                    animate = true
                }
        }
        
    }
} 
The problem is, the black rectangle does not stay in the center if the NavigationView is used.
I have also used explicit animations with no avail. Why does the NavigationView affects the rectangle animation?