I am currently working on a keyboard recognition project and creating a simple game in order to demonstrate my understanding of it. When I press the four keys: W, S, A, D, it will print out the direction corresponding to them. (ex. W = Up). A demo down below:
var msg = new SpeechSynthesisUtterance();
var synth = window.speechSynthesis;
function uniKeyCode(event) {
    var key = event.which || event.keyCode;
    // console.log(key)
    if (key == 32 || key == 13) {
        document.getElementById("actionCenter").innerHTML = "fire"
        msg = new SpeechSynthesisUtterance("fire");
        //settings
        msg.rate = 1.2; //speech speed - range: 0 to 10
        //look into console to see all available voices/languages
        msg.voice = synth.getVoices()[0];
        //speaking trigger
        synth.cancel(); //cut previous voice short
        synth.speak(msg);
    }
    if (key == 87 || key == 38) {
        document.getElementById("actionCenter").innerHTML = "jump"
        msg = new SpeechSynthesisUtterance("jump");
        msg.rate = 1.2;
        msg.voice = synth.getVoices()[0];
        synth.cancel();
        synth.speak(msg);
    }
    if (key == 83 || key == 40) {
        document.getElementById("actionCenter").innerHTML = "roll"
        msg = new SpeechSynthesisUtterance("roll");
        msg.rate = 1.2;
        msg.voice = synth.getVoices()[0];
        synth.cancel();
        synth.speak(msg);
    }
    if (key == 65 || key == 37) {
        document.getElementById("actionCenter").innerHTML = "roll left"
        msg = new SpeechSynthesisUtterance("roll left");
        msg.rate = 1.2;
        msg.voice = synth.getVoices()[0];
        synth.cancel();
        synth.speak(msg);
    }
    if (key == 68 || key == 39) {
        document.getElementById("actionCenter").innerHTML = "roll right"
        msg = new SpeechSynthesisUtterance("roll right");
        msg.rate = 1.2;
        msg.voice = synth.getVoices()[0];
        synth.cancel();
        synth.speak(msg);
    }
}
.center {
    text-align: center;
}
<!DOCTYPE html>
<html lang="en">
<head>
    <meta charset="UTF-8">
    <meta name="viewport" content="width=device-width, initial-scale=1.0">
    <meta http-equiv="X-UA-Compatible" content="ie=edge">
    <link rel="stylesheet" href="style.css">
    <title>Assignment 11a2</title>
</head>
<body onkeydown="uniKeyCode(event)">
    <p class="center">Actions
        <br>
        <span id="actionCenter"></span></p>
    <script src="11a2.js"></script>
</body>
</html>
Right now I am trying to make an action for when multiple keys are pressed at the same time(ex. W + A = Jump Left). I tried this:
if (key == 87 && key == 65) {
   document.getElementById ("actionCenter").innerHTML = "Jump Left"
}
but apparently, it did not work. The code runs as if those three lines do not exist. What is the problem?