Let's say I have the following data model, for keeping track of the stats of baseball players, teams, and coaches:
data BBTeam = BBTeam { teamname :: String, 
                       manager :: Coach,
                       players :: [BBPlayer] }  
     deriving (Show)
data Coach = Coach { coachname :: String, 
                     favcussword :: String,
                     diet :: Diet }  
     deriving (Show)
data Diet = Diet { dietname :: String, 
                   steaks :: Integer, 
                   eggs :: Integer }  
     deriving (Show)
data BBPlayer = BBPlayer { playername :: String, 
                           hits :: Integer,
                           era :: Double }  
     deriving (Show)
Now let's say that managers, who are usually steak fanatics, want to eat even more steak -- so we need to be able to increase the steak content of a manager's diet. Here are two possible implementations for this function:
1) This uses lots of pattern matching and I have to get all of the argument ordering for all of the constructors right ... twice. It seems like it wouldn't scale very well or be very maintainable/readable.
addManagerSteak :: BBTeam -> BBTeam
addManagerSteak (BBTeam tname (Coach cname cuss (Diet dname oldsteaks oldeggs)) players) = BBTeam tname newcoach players
  where
    newcoach = Coach cname cuss (Diet dname (oldsteaks + 1) oldeggs)
2) This uses all of the accessors provided by Haskell's record syntax, but it is also ugly and repetitive, and hard to maintain and read, I think.
addManStk :: BBTeam -> BBTeam
addManStk team = newteam
  where
    newteam = BBTeam (teamname team) newmanager (players team)
    newmanager = Coach (coachname oldcoach) (favcussword oldcoach) newdiet
    oldcoach = manager team
    newdiet = Diet (dietname olddiet) (oldsteaks + 1) (eggs olddiet)
    olddiet = diet oldcoach
    oldsteaks = steaks olddiet
My question is, is one of these better than the other, or more preferred within the Haskell community? Is there a better way to do this (to modify a value deep inside a data structure while keeping the context)? I'm not worried about efficiency, just code elegance/generality/maintainability.
I noticed there is something for this problem (or a similar problem?) in Clojure:  update-in -- so I think that I'm trying to understand update-in in the context of functional programming and Haskell and static typing.