I have just written this short C++ program to approximate the actual number of clock ticks per second.
#include <iostream>
#include <time.h>
using namespace std;
int main () {
    for(int i = 0; i < 10 ; i++) {
        int first_clock = clock();
        int first_time = time(NULL);
        while(time(NULL) <= first_time) {}
        int second_time = time(NULL);
        int second_clock = clock();
        cout << "Actual clocks per second = " << (second_clock - first_clock)/(second_time - first_time) << "\n";
        cout << "CLOCKS_PER_SEC = " << CLOCKS_PER_SEC << "\n";
    }
    return 0;
}
When I run the program, I get output that looks like this.
Actual clocks per second = 199139
CLOCKS_PER_SEC = 1000000
Actual clocks per second = 638164
CLOCKS_PER_SEC = 1000000
Actual clocks per second = 610735
CLOCKS_PER_SEC = 1000000
Actual clocks per second = 614835
CLOCKS_PER_SEC = 1000000
Actual clocks per second = 642327
CLOCKS_PER_SEC = 1000000
Actual clocks per second = 562068
CLOCKS_PER_SEC = 1000000
Actual clocks per second = 605767
CLOCKS_PER_SEC = 1000000
Actual clocks per second = 619543
CLOCKS_PER_SEC = 1000000
Actual clocks per second = 650243
CLOCKS_PER_SEC = 1000000
Actual clocks per second = 639128
CLOCKS_PER_SEC = 1000000
Why doesn't the actual number of clock ticks per second match up with CLOCKS_PER_SEC? They're not even approximately equal. What's going on here?