Concepts of Computer Graphics

Concepts of Computer Graphics
Table of Contents
- Introduction: A Problem Statement
 - The Output Space: Pixels and Colors
 - The Input Space: Vectors and Transformations
 - Techniques for Photo-Realistic Graphics
- What Your Eyes See
 - The Idea of Raytracing
 - The Idea of Ray marching
 - The Idea of Ray casting
 
 - Techniques for Real-Time Graphics