Abrams Battle Tank
Abrams Battle Tank | |
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Developer(s) | Dynamix Realtime Games Software (Genesis) |
Publisher(s) | Electronic Arts Sega (Genesis) |
Designer(s) | Damon Slye |
Programmer(s) | David McClurg |
Artist(s) | Kobi Miller Cyrus Kanga |
Composer(s) | Bryce Morcello |
Platform(s) | MS-DOS, Genesis |
Release | MS-DOS 1988 Genesis 1991 |
Genre(s) | Vehicle simulation |
Mode(s) | Single-player |
Abrams Battle Tank is a video game developed by Dynamix and published by Electronic Arts in 1988 for MS-DOS. Designed by Damon Slye, the game is a 3D vehicle simulation of the M1 Abrams tank. The 1991 Sega Genesis port by Realtime Games Software was renamed to M-1 Abrams Battle Tank.
Gameplay
The simulation depicts the tank's four crew positions. The missions are arcade game-like with a fixed sequence of actions to perform.[1]
Ports

The port from MS-DOS to Genesis was performed by Realtime Games Software in the UK using their own 3D engine that was earlier used in Carrier Command with some tweaks to adapt it to the Genesis and the needs of the tank scenario.
Reception
In 1989, Dragon gave the MS-DOS version of the game 3 out of 5 stars.[2] Computer Gaming World gave the game two and a half stars out of five, stating that Abrams Battle Tank was a good game but a poor simulation. The magazine cited the commanding officer's briefings, at one point threatening failure with execution, as unprofessional and offensive to military personnel.[1][3] In a 1994 survey of wargames the magazine gave the title two out of five stars, stating that newer games had superseded it and criticizing the simulation of a single tank instead of a company or squad.[4] Compute! agreed that the game was not very realistic, but advised players to "accept the game as a graphically excellent, tactically complex simulation".[5]
In 1994, PC Gamer US named Abrams Battle Tank the 50th best computer game ever.[6]
Reviews
- Games-X (June 27, 1991)[7]
- Raze (October 1991)[8]
- Computer and Video Games (August 1991)[9]
- The One (July 1989)[10]
- ACE (Advanced Computer Entertainment) (July 1989)[11]
- ASM (Aktueller Software Markt) (July 1989)[12]
- Video Games (September 1991)[13]
- The Games Machine (June 1989)[14]
- Power Play (May 1989)[15]
- Jeux & Stratégie #59[16]
References
- ^ a b Brooks, M. Evans (June 1989), "High Powered Pillbox", Computer Gaming World, no. 60, pp. 10–11
- ^ Lesser, Hartley; Lesser, Patricia; Lesser, Kirk (July 1989). "The Role of Computers". Dragon (147): 76–83.
- ^ Brooks, M. Evan (June 1992). "The Modern Games: 1950–2000". Computer Gaming World. p. 120. Retrieved 24 November 2013.
- ^ Brooks, M. Evan (January 1994). "War In Our Time / A Survey Of Wargames From 1950-2000". Computer Gaming World. pp. 194–212.
- ^ Scisco, Peter (June 1989). "Abrams Battle Tank". Compute!. p. 68. Retrieved 11 November 2013.
- ^ Staff (August 1994). "PC Gamer Top 40: The Best Games of All Time; The Ten Best Games that Almost Made the Top 40". PC Gamer US (3): 42.
- ^ "Games X Magazine 10".
- ^ "RAZE - Issue 12 (1991-10) (Newsfield Publishing) (GB)". October 1991.
- ^ "Computer Video Games Magazine. Issue 117". archive.org.
- ^ "TheOne Magazine Issue 10". July 1989.
- ^ "ACE Magazine Issue 22". July 1989.
- ^ "Kultboy.com - DIE Kult-Seite über die alten Spiele-Magazine und Retro-Games!". www.kultboy.com.
- ^ "Kultpower Archiv: Komplettscan Videogames 3/1991".
- ^ "The Games Machine Issue 19".
- ^ "Kultpower Archiv: Komplettscan Powerplay 6/1989".
- ^ "Jeux & stratégie 59". June 1989.