Discovering Endangered Wildlife

Discovering Endangered Wildlife
Developer(s)Lyriq International
Publisher(s)Global Software Publishing
Platform(s)Windows
Release1995

Discovering Endangered Wildlife, also known as David Bellamy's Endangered Wildlife[1], is a 1995 video game from Lyriq International. It was developed in cooperation with the National Wildlife Federation and is for ages 8 and up.[2][3]

Gameplay

Discovering Endangered Wildlife is an educational CD-ROM intended for middle-school students, inviting them to explore the issues surrounding endangered species. It offers interactive learning through full-motion video, digitized sound effects, and 256-color super VGA graphics. Players engage with multimedia-rich content designed to illuminate the threats, environmental challenges, and solutions affecting wildlife. The gameplay revolves around immersive exploration and discovery, presenting ecological information in a format that encourages curiosity and critical thinking. A portion of each purchase supported the National Wildlife Federation.[4]

Development

The game was developed by Lyriq International, a company founded in 1991 in Cheshire.[5][2] It was showcased at the Winter Consumer Electronics Show in Las Vegas.[4]

Reception

Philadelphia Daily News said "The text is generous in volume and in scope, and the photos are decent, but this Windows-only program just feels flat."[8]

Electronic Games said "This program is suitable for the entire family and successfully teaches concern along with the names, using outstanding photography along the way"[6]

References

  1. ^ a b "Education". The Observer. May 5, 1996. p. 39. Archived from the original on July 30, 2025. Retrieved July 30, 2025 – via Newspapers.com.
  2. ^ a b Dick, Ira (May 1, 1995). "Light bulbs go off for young Cheshire company". Hartford Courant. p. 43. Archived from the original on January 18, 2023. Retrieved July 30, 2025 – via Newspapers.com.
  3. ^ Greeniee, Steven (March 1995). "Saving Endangered Animals is both fun and informative". Computer Game Review. p. 88. Retrieved July 30, 2025.
  4. ^ a b Greenman, Catherine (January 16, 1995). "Lyriq goes wild with CD-ROM game title". HFN The Weekly Newspaper for the Home Furnishing Network. Archived from the original on July 29, 2025. Retrieved July 30, 2025 – via Gale Research.
  5. ^ "The Washington Post Edition of Lyriq Crosswords ships; includes over 100 world class, expert puzzles". Business Wire. April 28, 1995. Archived from the original on May 24, 2013. Retrieved July 30, 2025 – via The Free Library.
  6. ^ a b Worley, Joyce (March 1995). "Discovering Endangered Wildlife". Electronic Games. p. 88. Retrieved July 30, 2025.
  7. ^ Frear, Suzanne (May 1995). "Save the animals". Electronic Entertainment. p. 36. Retrieved July 30, 2025.
  8. ^ a b "Reviews". Philadelphia Daily News. June 13, 1996. p. 34. Archived from the original on July 30, 2025. Retrieved July 30, 2025 – via Newspapers.com.