Mutant Master (Gamma World)

Mutant Master is a 1992 role-playing adventure for Gamma World published by TSR.

Plot summary

Mutant Master is an adventure in which the player characters must find out what happened to a missing Restorationist agent.[1]

Reception

Gene Alloway reviewed Mutant Master in White Wolf #36 (1993), rating it a 3 out of 5 and stated that "Mutant Master is a quick, entertaining adventure that introduces a group to the new campaign setting for the fourth edition Gamma World system. It is fast paced, exciting, and full of Gamma World's strongest elements: mutants, travel across a familiar yet radically altered landscape, weird, dangerous technology, and high adventure. If you like Gamma World, then this Mutant Master's for you."[1]

References

  1. ^ a b Alloway, Gene (1993). "Capsule Reviews". White Wolf Magazine. No. 36. p. 72-73.