I been playing around with html5 canvas and ran into a problem.
canvas.onmousedown = function(e){
        dragOffset.x = e.x - mainLayer.trans.x;
        dragOffset.y = e.y - mainLayer.trans.y;
        canvas.onmousemove = mouseMove;
}
canvas.onmouseup = function(e){
    canvas.onmousemove = null;
}
canvas.onmouseclick = mouseClick;
function mouseMove(e){
    mainLayer.trans.x = e.x - dragOffset.x;
    mainLayer.trans.y = e.y - dragOffset.y;
    return false;
}
function mouseClick(e){
    // click action
}
In this code, I make my mouse click+drag pan the canvas view by translating by the drag offset. But I also have a click event. Right now, whenever I drag my mouse and let go, it runs both onmouseup AND onclick.
Are there any techniques to make them unique?
 
     
     
    