I am getting an Invalid cross-thread access when I try to use a BitMapImage in my cam_CaptureImageAvailable method, I tried using a Dispatcher but that gave me a Cannot access a closed Stream error, System.ObjectDisposedException was unhandled.
// Informs when full resolution picture has been taken, saves to local media library and isolated storage.
    void cam_CaptureImageAvailable(object sender, Microsoft.Devices.ContentReadyEventArgs e)
    {
        string fileName = folderName+"\\MyImage" + savedCounter + ".jpg";
        try
        {   // Write message to the UI thread.
            Deployment.Current.Dispatcher.BeginInvoke(delegate()
            {
                txtDebug.Text = "Captured image available, saving picture ," + fileName;
            });
            // Save picture to the library camera roll.
            //library.SavePictureToCameraRoll(fileName, e.ImageStream);
            // Write message to the UI thread.
            Deployment.Current.Dispatcher.BeginInvoke(delegate()
            {
                //txtDebug.Text = "Picture has been saved.";
            });
            // Set the position of the stream back to start
            e.ImageStream.Seek(0, SeekOrigin.Begin);
            // Save picture as JPEG to isolated storage.
            using (IsolatedStorageFile isStore = IsolatedStorageFile.GetUserStoreForApplication())
            {
                using (IsolatedStorageFileStream targetStream = isStore.OpenFile(fileName, FileMode.Create, FileAccess.Write))
                {
                    // Initialize the buffer for 4KB disk pages.
                    byte[] readBuffer = new byte[4096];
                    int bytesRead = -1;
                    // Copy the image to isolated storage. 
                    while ((bytesRead = e.ImageStream.Read(readBuffer, 0, readBuffer.Length)) > 0)
                    {
                        targetStream.Write(readBuffer, 0, bytesRead);
                    }
                }
                var bitmapImage = new BitmapImage(); 
                bitmapImage.SetSource(e.ImageStream); 
                WriteableBitmap wb = new WriteableBitmap(bitmapImage);
                IsolatedStorageFile myStore = IsolatedStorageFile.GetUserStoreForApplication(); 
                using (IsolatedStorageFileStream myFileStream = myStore.CreateFile(fileName)) 
                { 
                    wb.SaveJpeg(myFileStream, 10, 10, 0, 70); 
                }
            }
        }
        finally
        {
            // Close image stream
            e.ImageStream.Close();
        }
    }
Tried this as well
Deployment.Current.Dispatcher.BeginInvoke(delegate()
                {
                    var bitmapImage = new BitmapImage();
                    bitmapImage.SetSource(e.ImageStream);
                    WriteableBitmap wb = new WriteableBitmap(bitmapImage);
                    IsolatedStorageFile myStore = IsolatedStorageFile.GetUserStoreForApplication();
                    using (IsolatedStorageFileStream myFileStream = myStore.CreateFile(fileName))
                    {
                        wb.SaveJpeg(myFileStream, 10, 10, 0, 70);//compressing image
                    }
                });
Can anyone help me I would really appreciate it thanks.