If you are using C/Win32 you can add something like this to your project encapsulated in a *.rc (resource) file:
VS_VERSION_INFO VERSIONINFO
 FILEVERSION    0,0,0,2
 PRODUCTVERSION 0,0,0,2
 FILEFLAGSMASK 0x3fL
 #ifdef _DEBUG
 FILEFLAGS 0x1L
 #else
 FILEFLAGS 0x0L
 #endif
 FILEOS 0x4L
 FILETYPE 0x1L
 FILESUBTYPE 0x0L
{
    BLOCK "StringFileInfo"
    { 
        BLOCK "040904b0"
        {
            VALUE "Comments",         "comment\0"
            VALUE "CompanyName",      "comment\0"
            VALUE "FileDescription",  "base file\0"
            VALUE "FileVersion",      "0.0.0.2 TP\0"
            VALUE "InternalName",     "testTP\0"
            VALUE "LegalCopyright",   "none\0"
            VALUE "OriginalFilename", "test.exe\0"
            VALUE "ProductName",      "test\0"
            VALUE "ProductVersion",   "0.0.0.2 TP\0"
        } 
    }
    BLOCK "VarFileInfo"
    {
        VALUE "Translation", 0x409, 1200
    }
}