I have a method makeButtons (posted here), which is removing all buttons in the screen and adding them again. This works fine in viewDidLoad and viewDidAppear. I am accessing information from a webservice which is telling me I need a new button. When I am calling [self makebuttons] from that method, nothing happends, until I move forth and back with my NavigationController forcing viewDidAppear to do the work again. My question is why? I am doing exactly the same, unless it's not called from viewDidAppear, but from doneGettingInformation.
- (void) viewDidAppear:(bool) animated {
    [self makebuttons]; // Works great!
}
- (void) doneGettingInformation : (ASIFormDataRequest *) request {
    NSString *response = [request responseString];
    [[self.temp.userInfo objectForKey:@"spillider"] addObject:response];
    [self makebuttons]; // This gets called, but nothing changes in the view itself.
}
- (void) makeButtons {
    NSLog(@"kjort");
    int newAntall = [[self.temp.userInfo objectForKey:@"spillider"] count];
    for (UIButton * button in gameButtons) {
        NSString *tag = [NSString stringWithFormat:@"%i",button.tag];
        [button removeFromSuperview];
        if ([webviews objectForKey:tag]) {
            [[webviews objectForKey:tag] removeFromSuperview];
            [webviews removeObjectForKey:tag];
        }
    }
    [gameButtons removeAllObjects];
    scroller.contentSize = CGSizeMake(320, 480);
    if (newAntall > 3) {
        CGSize scrollContent = self.scroller.contentSize;
        scrollContent.height = scrollContent.height+((newAntall-3)*BUTTON_HEIGTH);
        self.scroller.contentSize = scrollContent;
    }
    int y = 163;
    self.nyttSpillKnapp.frame = CGRectMake(BUTTON_X, y, BUTTON_WIDTH, 65);
    for (int i=0; i<newAntall; i++) {
        UIButton *button = [UIButton buttonWithType:UIButtonTypeCustom];
        [button setBackgroundImage:[UIImage imageNamed:@"knapp_midt"] forState:UIControlStateNormal];
        [button setBackgroundImage:[UIImage imageNamed:@"knapp_midt"] forState:UIControlStateHighlighted];
        [button setTitleColor:[UIColor blackColor] forState:UIControlStateNormal];
        [button.titleLabel setFont:[UIFont systemFontOfSize:15]];
        button.frame = CGRectMake(BUTTON_X, y, BUTTON_WIDTH, BUTTON_HEIGTH);
        button.enabled = YES;
        UISwipeGestureRecognizer *swipe = [[UISwipeGestureRecognizer alloc] initWithTarget:self
                                                                                    action:@selector(deleteButton:)];
        swipe.direction = UISwipeGestureRecognizerDirectionRight;
        [button addGestureRecognizer:swipe];
        button.tag = [[[self.temp.userInfo objectForKey:@"spillider"] objectAtIndex:i] intValue];
        NSString * tittel = [NSString stringWithFormat:@"spill %@",[[self.temp.userInfo objectForKey:@"spillider"] objectAtIndex:i]];
        [button setTitle:tittel forState:UIControlStateNormal];
        UIButton *subButton = [UIButton buttonWithType:UIButtonTypeDetailDisclosure];
        subButton.transform = CGAffineTransformMakeRotation(M_PI_2);
        subButton.tag = i;
        CGRect subframe = CGRectMake(230, 5, subButton.frame.size.width, subButton.frame.size.height);
        subButton.frame = subframe;
        CGRect myframe = self.nyttSpillKnapp.frame;
        myframe.origin.y = myframe.origin.y+BUTTON_HEIGTH;
        self.nyttSpillKnapp.frame = myframe;
        [subButton addTarget:self action:@selector(clickGameButton:) forControlEvents:UIControlEventTouchUpInside];
        [button addSubview:subButton];
        [gameButtons addObject:button];
        [self.scroller addSubview:button];
        y += BUTTON_HEIGTH;
    }
}
To sum up, it only works if I am changing viewcontrollers back and forth causing viewWillAppear to get called. Why is that?
I am sorry for my messy methods.
Thanks
 
     
    