For some reason, the following code never calls Event::Event(Event&& e)
Event a;
Event b;
Event temp;
temp = move(a);
a = move(b);
b = move(temp);
why not?
Using std::swap calls it once.
class Event {
public:
    Event(): myTime(0.0), myNode(NULL) {}
    Event(fpreal t, Node* n);
    Event(Event&& other);
    Event(Event const& other) = delete;
    ~Event();
    bool                operator<(Event const& other) const { return myTime < other.myTime; }
    bool                operator>(Event const& other) const { return myTime > other.myTime; }
    fpreal              getTime() const { return myTime; }
    void                setTime(fpreal time) { myTime = time; }
    Node*               getNode() const { return myNode; }
private:
    fpreal              myTime;
    Node*               myNode;
};
 
     
     
    