I've recently been learning javascript by writing some gnome shell extensions, and hence my understanding of Javascript has been shaped by the examples I've observed in the gnome-shell javascript sources. I have a feeling I've been understanding classes wrong and just want some clarification.
I've written a few of my own subclasses, and in each case I've defined them simply by following similar code in the gnome-shell javascript source:
Subclass = function() {
    this._init.apply(this,arguments);
}
Subclass.prototype = {
    __proto__: Superclass.prototype,
    _init: function() {
        Superclass.prototype._init.call(this);
    },
    // add other methods of Subclass here.
}
Up to now I thought this was the standard way of making a class Subclass that was basically Superclass plus extras. I assumed that every object had a _init method.
I've recently tried to apply the same method to make a subclass of a Clutter.Actor (what's important is that it's not a GNOME-shell-defined class), and realised that the above way of subclassing objects is not the standard. For one, not every class has a _init function as I assumed; this is just something that GNOME-shell has done in their javascript classes.
So, my questions are:
- Is there any documentation regarding the above method of creating subclasses? All the tutorials I've seen say to set 
Subclass.prototype = new Superclass()instead of doing theSubclass.prototype = { __proto__:Superclass.prototype, define_prototype_methods_here }method, but my thought is that there must be some method to it if gnome-shell uses it consistently? - If I wanted to stay as close as possible to the above way of defining classes (just so I can retain some code similarity to GNOME-shell for which I am writing extensions), what do I replace 
Superclass.prototype._init.call(this)with inSubclass._initto make sure that theSubclass.prototypegets all the methods/properties ofSuperclass(which I then add on to in my definition ofSubclass.prototype), if theSuperclassdoesn't have an_initfunction (i.e. does it have some equivalent constructor function I call)? 
I'm really confused about this all so please forgive me if my question doesn't make much sense; it'll be because of the extent of my misunderstanding & confusion!
EDIT: clarification: 
- I know the __proto__ is not recommended because it is non-standard, but my code is never going to run in a browser - it's only ever going to run with GNOME javascript (which is basically the Mozilla javascript engine), so I don't need to worry about cross-compatibility.