There are really only two possible solutions.  If you're doing this a
lot, over large distances, you'd be better off converting your
characters to a single element encoding, using wchar_t (or int32_t,
or whatever is most appropriate.  This is not a simple copy, which
would convert each individual char into the target type, but a true
conversion function, which would recognize the multibyte characters, and
convert them into a single element.
For occasional use or shorter sequences, it's possible to write your own
functions for advancing n bytes.  For UTF-8, I use the following: 
inline size_t
size(
    Byte                ch )
{
    return byteCountTable[ ch ] ;
}
template< typename InputIterator >
InputIterator
succ(
    InputIterator       begin,
    size_t              size,
    std::random_access_iterator_tag )
{
    return begin + size ;
}
template< typename InputIterator >
InputIterator
succ(
    InputIterator       begin,
    size_t              size,
    std::input_iterator_tag )
{
    while ( size != 0 ) {
        ++ begin ;
        -- size ;
    }
    return begin ;
}
template< typename InputIterator >
InputIterator
succ(
    InputIterator       begin,
    InputIterator       end )
{
    if ( begin != end ) {
        begin = succ( begin, end, size( *begin ),
                      std::::iterator_traits< InputIterator >::iterator_category() ) ;
    }
    return begin ;
}
template< typename InputIterator >
size_t
characterCount(
    InputIterator       begin,
    InputIterator       end )
{
    size_t              result = 0 ;
    while ( begin != end ) {
        ++ result ;
        begin = succ( begin, end ) ;
    }
    return result ;
}