I sort a List with my own IComparer and this works just fine when running the application (XNA game) for more than an hour. But then, suddenly, I sometimes get the following error when invoking the sort-method with my custom Comparer:
An unhandled exception of type 'System.ArgumentException' occured in mscorlib.dll
Additional Information: ArgumentException
This is the line where the exception is thrown:
List<Continent> markets = new List<Continent>();
// filling the markets list ...
markets.Sort(new MarketCostCoverComparer(this)); 
and this is my class implementing IComparer interface:
class MarketCostCoverComparer : IComparer<Continent> { 
    private Player player; 
    public MarketCostCoverComparer(Player player) { 
        this.player=player; 
    } 
    public int Compare(Continent c1, Continent c2) { 
        if(player.GetCostCovering(c1)<player.GetCostCovering(c2)) { 
            return +1; 
        } else if(player.GetCostCovering(c1)==player.GetCostCovering(c2)) { 
            return 0; 
        } else { 
            return -1; 
        } 
    } 
} 
Here some methods that are linked to the comparer...:
public float GetCostCovering(Continent continent) {
        // cover<1 => bad | cover>1 => good
        if(GetOilfieldTheoreticOutput(continent.Type, true)<continent.Economy.CurrentDemand) {
            return ((float)((GetOilfieldTheoreticOutput(continent.Type, true)*continent.Economy.CurrentPrice)))/(float)GetOilfieldCosts(continent.Type, true);
        } else {
            return ((float)((continent.Economy.CurrentDemand*continent.Economy.CurrentPrice)))/(float)GetOilfieldCosts(continent.Type, true);
        }
    }
public int GetOilfieldTheoreticOutput(ContinentType continent, bool drilled) {
        int total = 0;
        foreach(Oilfield oilfield in worldmap.Continents[(int)continent].Oilfields) {
            if(oilfield.Owner==this && oilfield.Drilled==drilled) {
                total+=oilfield.TheoreticOutput;
            }
        }
        return total;
    }
public int GetOilfieldCosts(ContinentType continent, bool drilled) {
        int total = 0;
        foreach(Oilfield oilfield in worldmap.Continents[(int)continent].Oilfields) {
            if(oilfield.Owner==this && oilfield.Drilled==drilled) {
                total+=oilfield.Costs;
            }
        }
        return total;
    }
Here the screenshot of the exception:

Here a closer look of the Locals/Stack-Trace (this is an old screenshot, but I will try to reproduce this exception within the next hours, so that I can expand the trace):

 
     
     
    