I am new and I know I will get beat down for this Question but if I get the answer it will be worth it. I have a game that when the user wins the first round I want the save the score and restart the activity instead of going through all of the code and resetting every value. Now How do I keep the score from resetting when the Activity restarts. I dont have example as of yet.
 public class MainActivity extends Activity implements OnClickListener {
/** Called when the activity is first created. */
// SET UP SPINS
private TextView spins;
private Button spin;
// SET UP CONTROLS
private TextView score;
private ProgressBar progressBar;
private static final int SHOW_BONUSACTIVITY = 1;
    int nextspin = 0;
int alert;
int total = 0;
int totalspins = 14;
public int gamescore = 0;
public int currentgamescore = 0;
   @Override
public void onCreate(Bundle savedInstanceState) {
    super.onCreate(savedInstanceState);
    requestWindowFeature(Window.FEATURE_NO_TITLE);
    getWindow().setFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN,
            WindowManager.LayoutParams.FLAG_FULLSCREEN);
    setContentView(R.layout.play_layout);
    setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_PORTRAIT);
Here is where I check if a new game for the first time or if there was a highscore saved to be used here
if (GameState.INSTANCE.getScore() != 0){
        gamescore = GameState.INSTANCE.getScore();}
IF USER WINS THEN THEY ARE SENT TO A BONUS GAME THEN BACK TO SEE IF THEY HAVE FINISHED THE GAME AND NEEDS TO START A NEW
   @Override
public void onActivityResult(int requestCode, int resultCode, Intent data) {
    super.onActivityResult(requestCode, resultCode, data);
    switch (requestCode) {
    case (SHOW_BONUSACTIVITY): {
        if (resultCode == Activity.RESULT_OK) {
            int bonus = data.getIntExtra("money", 0);
            gamescore=(gamescore + bonus);
            score.setText(String.valueOf("SCORE: " + gamescore));
            if (bigwin == true){
HERE IS WHERE I SAVE THE GAMESCORE TO BRING IT INTO THE NEW ACTIVITY IF THEY WON THE FIRST LEVEL.
                GameState.INSTANCE.addScore(gamescore);
                Intent intent = new Intent(
                MainActivity.this,
                com.bigdaddyapp.android.blingo.MainActivity.class);
                startActivity(intent);  
            }
            }
        }
    }
    }
the next code is the enum activity
public enum GameState {
INSTANCE;
  private int score;
  private GameState(){
    score = 0;
  }
  public int getScore(){
    return score;
  }
  public void addScore(int score){
    this.score += score;
  }
}
 
     
     
    