This is not a direct answer to the OP's question, but it is an often-overlooked tool that can allow you to approach things in a different way, should that prove necessary. 
It is often said that it's not possible to get at the content of a Graphics object. This is not true at all. With the right approach you can access data on a canvas using  HDC and BitBlt. Here is one way to do it using C#:
    enum TernaryRasterOperations : uint
    {
        /// <summary>dest = source</summary>
        SRCCOPY = 0x00CC0020,
        /// <summary>dest = source OR dest</summary>
        SRCPAINT = 0x00EE0086,
        /// <summary>dest = source AND dest</summary>
        SRCAND = 0x008800C6,
        /// <summary>dest = source XOR dest</summary>
        SRCINVERT = 0x00660046,
        /// <summary>dest = source AND (NOT dest)</summary>
        SRCERASE = 0x00440328,
        /// <summary>dest = (NOT source)</summary>
        NOTSRCCOPY = 0x00330008,
        /// <summary>dest = (NOT src) AND (NOT dest)</summary>
        NOTSRCERASE = 0x001100A6,
        /// <summary>dest = (source AND pattern)</summary>
        MERGECOPY = 0x00C000CA,
        /// <summary>dest = (NOT source) OR dest</summary>
        MERGEPAINT = 0x00BB0226,
        /// <summary>dest = pattern</summary>
        PATCOPY = 0x00F00021,
        /// <summary>dest = DPSnoo</summary>
        PATPAINT = 0x00FB0A09,
        /// <summary>dest = pattern XOR dest</summary>
        PATINVERT = 0x005A0049,
        /// <summary>dest = (NOT dest)</summary>
        DSTINVERT = 0x00550009,
        /// <summary>dest = BLACK</summary>
        BLACKNESS = 0x00000042,
        /// <summary>dest = WHITE</summary>
        WHITENESS = 0x00FF0062,
        /// <summary>
        /// Capture window as seen on screen.  This includes layered windows 
        /// such as WPF windows with AllowsTransparency="true"
        /// </summary>
        CAPTUREBLT = 0x40000000
    }
    [DllImport("gdi32.dll", EntryPoint = "BitBlt", SetLastError = true)]
    [return: MarshalAs(UnmanagedType.Bool)]
    static extern bool BitBlt([In] IntPtr hdc, int nXDest, int nYDest, int nWidth, int nHeight, [In] IntPtr hdcSrc, int nXSrc, int nYSrc, TernaryRasterOperations dwRop);
    public static Bitmap CopyGraphicsContent(Graphics source, Rectangle rect)
    {
        Bitmap bmp = new Bitmap(rect.Width, rect.Height);
        using (Graphics dest = Graphics.FromImage(bmp))
        {
            IntPtr hdcSource = source.GetHdc();
            IntPtr hdcDest = dest.GetHdc();
            BitBlt(hdcDest, 0, 0, rect.Width, rect.Height, hdcSource, rect.X, rect.Y, TernaryRasterOperations.SRCCOPY);
            source.ReleaseHdc(hdcSource);
            dest.ReleaseHdc(hdcDest);
        }
        return bmp;
    }