I am using MEF along with  prism 6.0 and MVVM
1.Create a Menuviewmodel class for Leafmenu and TopLevel MenuViewmodel class for Toplevel menu. Menuviewmodel class will have all the properties you want to bind your menu with. Moduleui implementing this interafce must have an attribute like this
[Export(typeof(IMenu))]
  public class MenuViewModel:ViewModelBase
        {
            public String Name { get; private set; }
            public UIMenuOptions ParentMenu { get; private set; }
            private bool _IsToolTipEnabled;
            public bool IsToolTipEnabled
            {
                get
                {
                    return _IsToolTipEnabled;
                }
                set
                {
                    SetField(ref _IsToolTipEnabled, value);
                }
            }
            private String _ToolTipMessage;
            public String ToolTipMessage
            {
                get
                {
                    return _ToolTipMessage;
                }
                set
                {
                    SetField(ref _ToolTipMessage, value);
                }
            }
            private IExtensionView extensionView;
            public MenuViewModel(String name, UIMenuOptions parentmenu,
             bool isMenuCheckable = false, 
             IExtensionView extensionView    =null)
            {
                if(name.Contains('_'))
                {
                  name= name.Replace('_', ' ');
                }
                name = "_" + name;
                this.Name = name;
                this.ParentMenu = parentmenu;
                this.IsMenuCheckable = isMenuCheckable;
                this.extensionView = extensionView ;
            }
            private RelayCommand<object> _OpenMenuCommand;
            public ObservableCollection<MenuViewModel> MenuItems { get; set; }
            public ICommand OpenMenuCommand
            {
                get
                {
                    if(_OpenMenuCommand==null)
                    {
                        _OpenMenuCommand = new RelayCommand<object>((args =>  
                          OpenMenu(null)));
                    }
                    return _OpenMenuCommand;
                }
            }
            private void OpenMenu(object p)
            {
                if (extensionView != null)
                {
                    extensionView .Show();
                }
            }
            private bool _IsMenuEnabled=true;
            public bool IsMenuEnabled
            {
                get
                {
                    return _IsMenuEnabled;
                }
                set
                {
                    SetField(ref _IsMenuEnabled, value);
                }
            }
            public bool IsMenuCheckable
            {
                get;
                private set;
            }
            private bool _IsMenuChecked;
            public bool IsMenuChecked
            {
                get
                {
                    return _IsMenuChecked;
                }
                set
                {
                    SetField(ref _IsMenuChecked, value);
                }
             }
        }
         public class ToplevelMenuViewModel:ViewModelBase
         {
            public ObservableCollection<MenuViewModel> ChildMenuViewModels { 
              get; private set; } 
            public  String Header { get; private set; }
            public  ToplevelMenuViewModel(String header,         
             IEnumerable<MenuViewModel> childs)
            {
                this.Header ="_"+ header;
                this.ChildMenuViewModels =new 
                ObservableCollection<MenuViewModel>(childs);
            }
        }
    }
- Create  an IMenu Interface  wich has MenuViewModel property
    public interface IMenu
     {
         MenuViewModel ExtensionMenuViewModel
        {
            get;
        }
     }
3.You need to implement IMenu Interface in ModuleUi of all your modules which will get loaded into a menu.
4.Implement MefBootstrapper
5.Override Configure aggregate catalog method 
6.To the catalog add diretory catalog containing all your module dlls, IMenu interface dll.Code is below
protected override void ConfigureAggregateCatalog()
{
    base.ConfigureAggregateCatalog();
    AggregateCatalog.Catalogs.Add(new  
     AssemblyCatalog(typeof(Bootstrapper).Assembly));
       AggregateCatalog.Catalogs.Add(new 
      AssemblyCatalog(typeof(IMenu).Assembly));
     //create a directorycatalog with path of a directory conatining  
      //your module dlls                
    DirectoryCatalog dc = new DirectoryCatalog(@".\Extensions");
    AggregateCatalog.Catalogs.Add(dc);
}
- in your main project add refence to IMenu interafce dll
8.In mainwindow.xaml.cs class declare a  property
public ObservableCollection ClientMenuViewModels
         { get; private set; }
declare a private field
private IEnumerable<IMenu> menuExtensions;
- In your mainwindow or shell constructor - [ImportingConstructor]
   public MainWindow([ImportMany] IEnumerable<IMenu> menuExtensions)
    {
       this.menuExtensions = menuExtensions;
       this.DataContext=this;
    }
   private void InitalizeMenuAndOwners()
  {
   if (ClientMenuViewModels == null)
  {
    ClientMenuViewModels = new                                  
    ObservableCollection<ToplevelMenuViewModel>();
   }
   else
  {
    ClientMenuViewModels.Clear();
   }
  if (menuExtensions != null)
   {
     var groupings = menuExtensions.Select
      (mnuext =>   mnuext.ClientMenuViewModel).GroupBy(mvvm =>                                                                   
       mvvm.ParentMenu);
     foreach (IGrouping<UIMenuOptions, MenuViewModel> grouping in      
      groupings)         
      {
        UIMenuOptions parentMenuName = grouping.Key;
        ToplevelMenuViewModel parentMenuVM = new 
         ToplevelMenuViewModel(                                   
     parentMenuName.ToString(),
     grouping.Select(grp => { return (MenuViewModel)grp; }));
        ClientMenuViewModels.Add(parentMenuVM);
      }
}}
 
}
- In your Shell.xaml or Mainwindow.xaml define a menu region and bind the itemssource property to ClientMenuViewModels
       <Menu HorizontalAlignment="Left"
              Background="#FF0096D6"
              Foreground="{StaticResource menuItemForegroundBrush}"
              ItemsSource="{Binding ClientMenuViewModels}"
              TabIndex="3">
            <Menu.Resources>
                <Style x:Key="subMneuStyle" TargetType="{x:Type MenuItem}">
                    <Setter Property="Foreground" Value="#FF0096D6" />
                    <Setter Property="FontFamily" Value="HP Simplified" />
                    <Setter Property="FontSize" Value="12" />
                    <Setter Property="Background" Value="White" />
                    <Setter Property="Command" Value="{Binding   
                     OpenMenuCommand}" />                 
                    <Setter Property="IsCheckable" Value="{Binding
                     IsMenuCheckable}" />
                    <Setter Property="IsChecked" Value="{Binding 
                         IsMenuChecked, Mode=TwoWay}" />
                    <Setter Property="IsEnabled" Value="{Binding 
                   IsMenuEnabled, Mode=TwoWay}" />
                    <Setter Property="ToolTip" Value="{Binding  
                ToolTipMessage, Mode=OneWay}" />
                    <Setter Property="ToolTipService.ShowOnDisabled" Value=" 
            {Binding IsToolTipEnabled, Mode=OneWay}" />
                    <Setter Property="ToolTipService.IsEnabled" Value="
            {Binding IsToolTipEnabled, Mode=OneWay}" />
                    <Setter Property="ToolTipService.ShowDuration" 
         Value="3000" />
                    <Setter Property="ToolTipService.InitialShowDelay" 
                Value="10" />
                </Style>
                <my:MyStyleSelector x:Key="styleSelector" ChildMenuStyle="   
                     {StaticResource subMneuStyle}" />
                <HierarchicalDataTemplate DataType="{x:Type 
                  plugins:ToplevelMenuViewModel}"
                 ItemContainerStyleSelector="{StaticResource styleSelector}"
                  ItemsSource="{Binding ChildMenuViewModels}">
                    <Label Margin="0,-5,0,0"
                           Content="{Binding Header}"
                           FontFamily="HP Simplified"
                           FontSize="12"
                    Foreground="{StaticResource menuItemForegroundBrush}" />
                </HierarchicalDataTemplate>
                <DataTemplate DataType="{x:Type plugins:MenuViewModel}">
                    <Label VerticalContentAlignment="Center"
                           Content="{Binding Name}"
                           Foreground="#FF0096D6" />
                </DataTemplate>
            </Menu.Resources>
            <Menu.ItemsPanel>
                <ItemsPanelTemplate>
                    <StackPanel Orientation="Horizontal" />
                </ItemsPanelTemplate>
            </Menu.ItemsPanel>
              </Menu>
 public class MyStyleSelector : StyleSelector
      {
        public Style ChildMenuStyle { get; set; }
        public Style TopLevelMenuItemStyle { get; set; }
        public override Style SelectStyle(object item, DependencyObject             
         container)                    
        {
            if (item is MenuViewModel)
            {
                return ChildMenuStyle;
            }
            //if(item is ToplevelMenuViewModel)
            //{
            //    return TopLevelMenuItemStyle;
            //}
            return null;
        }
    }
here is ViewModelBase class
public class ViewModelBase:INotifyPropertyChanged
{
    public event PropertyChangedEventHandler PropertyChanged;
    protected virtual void OnPropertyChanged(string propertyName)
    {
        PropertyChangedEventHandler handler =Volatile.Read(ref PropertyChanged);
        if (handler != null)
        {
            handler(this, new PropertyChangedEventArgs(propertyName));
        };
    }
    protected bool SetField<T>(ref T field, T value,[CallerMemberName] string propertyName="")
    {
        if (EqualityComparer<T>.Default.Equals(field, value)) return false;
        field = value;
        OnPropertyChanged(propertyName);
        return true;
    }
}
RelayCommand class is below
 public class RelayCommand<T> : ICommand
    {
        #region Fields
        private readonly Action<T> _execute = null;
        private readonly Predicate<T> _canExecute = null;
        #endregion
        #region Constructors
        /// <summary>
        /// Creates a new command that can always execute.
        /// </summary>
        /// <param name="execute">The execution logic.</param>
        public RelayCommand(Action<T> execute)
            : this(execute, null)
        {
        }
        /// <summary>
        /// Creates a new command with conditional execution.
        /// </summary>
        /// <param name="execute">The execution logic.</param>
        /// <param name="canExecute">The execution status logic.</param>
        public RelayCommand(Action<T> execute, Predicate<T> canExecute)
        {
            if (execute == null)
                throw new ArgumentNullException("execute");
            _execute = execute;
            _canExecute = canExecute;
        }
        #endregion
        #region ICommand Members
        /// <summary>
        /// Defines the method that determines whether the command can execute in its current state.
        /// </summary>
        /// <param name="parameter">Data used by the command.  If the command does not require data to be passed, this object can be set to null.</param>
        /// <returns>
        /// true if this command can be executed; otherwise, false.
        /// </returns>
        public bool CanExecute(object parameter)
        {
            return _canExecute == null ? true : _canExecute((T)parameter);
        }
        public event EventHandler CanExecuteChanged
        {
            add
            {
                if (_canExecute != null)
                    CommandManager.RequerySuggested += value;
            }
            remove
            {
                if (_canExecute != null)
                    CommandManager.RequerySuggested -= value;
            }
        }
        public void Execute(object parameter)
        {
            _execute((T)parameter);
        }
        #endregion
    }