Is it possible to create an SVG tag in jQuery like so:
var dragSVG = $('<svg xmlns="http://www.w3.org/2000/svg"></svg>');
dragSVG.append('<rect x="0" y="0" width="20" height="20" style="fill:red"></rect>');
And then if so, how does one get access to the DOM? ie. If it were HTML I'd do the following:
return dragSVG.html();
But as it isn't HTML this throws an exception... Or am I missing something completely fundamental!?
EDIT:
I'll try to explain what I'm try to achieve a bit more clearly; I have a button that represents an SVG 'item' that can be dragged onto a main SVG canvas. When the user starts dragging I want to display the SVG 'item' under the mouse to provide user-feedback. When the user drops this onto the canvas I need to move the 'item' onto the main canvas.
      $('#testBtnDrag').draggable({
          opacity: 0.7,
          revert: 'invalid',
          cursorAt: { top: 0, left: 0},
          helper: function (event) {
              var dragSVG = '<svg xmlns="http://www.w3.org/2000/svg" width="20" height="20"><rect x="0" y="0" width="20" height="20" style="fill:red"></rect></svg>';
              return dragSVG;
          }              
      });
      // I can't attach the droppable to the SVG tag directly, IE / FF don't work with this
      // so we have to attach it to a <div> tag that wraps the <svg>.
      $('#drawArea').droppable({
        accept: '.svg-item',
        drop: function (event, ui) {
          // Get the mouse offset relative to the <svg> canvas
          var posX = event.originalEvent.clientX - $(this).offset().left;
          var posY = event.originalEvent.clientY - $(this).offset().top;
          // Get the dragged element and put it onto the "main" canvas
          var rawSVG = ui.helper.children().html()  // This won't work!
          var mainCanvas = $('#drawArea > svg');
          mainCanvas.append(rawSVG);
        }
      });
  });
