I have the usual gesture detector for detecting fling , It is an instance attribute of a SurfaceView
GestureDetector flingDetector = new GestureDetector(getContext(),new SimpleOnGestureListener() {
@Override
public boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX, float velocityY) {
// Fling implementation
return true;
}
});
I am drawing a lot of complex stuff on a canvas and I have a translate(dx,dy) method that I use with onScroll.
So my question is how do I implement the fling using the translate method ?
There seem to be a lot of questions on detecting fling , my question is on implementing it .