#include <iostream>
#include <cstdlib>
#include <cstdio>
#include <ctime>
int main(int argc, char* argv[])
{
    std::clock_t start;
    double duration;    
    std::cout << "Starting std::cout test." << std::endl;
    start = std::clock();
    for (int i = 0; i < 1000; i++)
    {
        std::cout << "Hello, World! (" << i << ")" << std::endl;
    }
    duration = (std::clock() - start) / (double) CLOCKS_PER_SEC;
    std::cout << "Ending std::cout test." << std::endl;
    std::cout << "Time taken: " << duration << std::endl;
    std::system("pause");
    std::cout << "Starting std::printf test." << std::endl;
    start = std::clock();
    for (int i = 0; i < 1000; i++)
    {
        std::printf("Hello, World! (%i)\n", i);
        std::fflush(stdout);
    }
    duration = (std::clock() - start) / (double) CLOCKS_PER_SEC;
    std::cout << "Ending std::printf test." << std::endl;
    std::cout << "Time taken: " << duration << std::endl;
    system("pause");
    return 0;
}
Now, here are the times for the first five runs:
- std::cout test: 1.125 s ; printf test: 0.195 s
- std::cout test: 1.154 s ; printf test: 0.230 s
- std::cout test: 1.142 s ; printf test: 0.216 s
- std::cout test: 1.322 s ; printf test: 0.221 s
- std::cout test: 1.108 s ; printf test: 0.232 s
As you can see, using printf and then fflushing takes about 5 times less time than using std::cout. 
Although I did expect using std::cout's << operator to be perhaps a little slower (almost minimal) , I wasn't prepared for this huge difference. Am I making a fair test? If so, then what makes the first test so much slower than the second one, if they essentially do the exact same thing?
 
     
     
     
     
    