How can I determine the source of excessive garbage collection in my HTML5 game?
Here's the result of a heap snapshot I took in chrome: 
How can I determine the source of excessive garbage collection in my HTML5 game?
Here's the result of a heap snapshot I took in chrome: 
 
    
    Chrome developer tools support the heap profiling. You may refer to https://developers.google.com/chrome-developer-tools/docs/heap-profiling
