Hi I'm tyring to implement observer pattern in JavaScript:
My index.js:
$(document).ready(function () {
  var ironMan = new Movie();
  ironMan.setTitle('IronMan');
  ironMan.setRating('R');
  ironMan.setId(1);
  //  ironMan.setCast(['Robert Downey Jr.', 'Jeff Bridges', 'Gwyneth Paltrow']);
  var terminator = new Movie();
  terminator.setTitle('Terminator');
  terminator.setRating('P');
  terminator.setId(2);
  console.log(ironMan.toString());
  console.log(terminator.toString());
  ironMan.play();
  ironMan.stop();
  ironMan.download();
  ironMan.share('V. Rivas');
  console.log(ironMan.getCast()[0]);
});
My movie:
var title;
var rating;
var id;
var observers;
function Movie() {
  observers = new ObserverList();
}
//function Movie (title, rating, id){
//  this. title = title;
//  this.rating =  rating;
//  this.id =id;
//  observers = new ObserverList();
//}
Movie.prototype.setTitle = function (newTitle) {
  this.title = newTitle;
}
Movie.prototype.getTilte = function () {
  return this.title;
}
Movie.prototype.setRating = function (newRating) {
  this.rating = newRating;
}
Movie.prototype.getRating = function () {
  return this.rating;
}
Movie.prototype.setId = function (newId) {
  this.id = newId;
}
Movie.prototype.getId = function () {
  return this.id;
}
Movie.prototype.play = function () {
  for (i = 0; i < observers.Count; i++) {
    console.log("palying...");
  }
}
Movie.prototype.stop = function () {
  for (i = 0; i < observers.Count; i++) {
    console.log("stoped");
  }
}
Movie.prototype.AddObserver = function (observer) {
  observers.Add(observer);
};
Finally observer:
function ObserverList() {
  this.observerList = [];
}
ObserverList.prototype.Add = function (obj) {
  return this.observerList.push(obj);
};
ObserverList.prototype.Empty = function () {
  this.observerList = [];
};
ObserverList.prototype.Count = function () {
  return this.observerList.length;
};
ObserverList.prototype.Get = function (index) {
  if (index > -1 && index < this.observerList.length) {
    return this.observerList[index];
  }
};
ObserverList.prototype.Insert = function (obj, index) {
  var pointer = -1;
  if (index === 0) {
    this.observerList.unshift(obj);
    pointer = index;
  } else if (index === this.observerList.length) {
    this.observerList.push(obj);
    pointer = index;
  }
  return pointer;
};
Any help you can provide will me most grateful.