System.Drawing.Bitmap can not be used directly as image source for WPF, so you have to convert it to System.Windows.Media.Imaging.BitmapSource.
The best way to do it is by using Imaging.CreateBitmapSourceFromHBitmap.
You can use an extension method:
[DllImport("gdi32")]
private static extern int DeleteObject(IntPtr o);
public static BitmapSource ToBitmapSource(this System.Drawing.Bitmap source)
{
if (source == null)
{
throw new ArgumentNullException("source");
}
IntPtr ip = source.GetHbitmap();
try
{
return System.Windows.Interop.Imaging.CreateBitmapSourceFromHBitmap(ip,
IntPtr.Zero, Int32Rect.Empty,
System.Windows.Media.Imaging.BitmapSizeOptions.FromEmptyOptions());
}
finally
{
DeleteObject(ip);
}
}
Please note that you must invoke DeleteObject, because Bitmap.GetHbitmap() leaks a GDI handle (see this answer).
Once you have a BitmapSource, you can display it using an Image control and by setting the Source property.
You can read more about WPF imaging in this article: Imaging Overview