I'm trying to use gprof for profiling an opengl app. Since main draw function gets called dozens times in a second, the times spent in particulas functions are small. gprof output contains times formatted as "%.2f" and almost all times are equal 0.00:
[4]     35.2    0.00    0.06    9414         AbstractLayer::render(IDrawContext&) [4]
                0.00    0.02    1046/1046        SimpleTiledImageLayer::doRender(IDrawContext&) [9]
                0.00    0.02    1046/1046        AtmosphereLayer::doRender(IDrawContext&) [10]
                0.00    0.01    1046/1046        GeographicObjectLayer::doRender(IDrawContext&) [23]
                0.00    0.01    1046/1046        POILayer::doRender(IDrawContext&) [27]
Is there any possibility to make it print time more precisely?
