Possible Duplicate:
Generating random numbers in Javascript in a specific range?
How can i get a random value between, for example, from -99 to 99, excluding 0?
Possible Duplicate:
Generating random numbers in Javascript in a specific range?
How can i get a random value between, for example, from -99 to 99, excluding 0?
 
    
     
    
    var num = Math.floor(Math.random()*99) + 1; // this will get a number between 1 and 99;
num *= Math.round(Math.random()) ? 1 : -1; // this will add minus sign in 50% of cases
Altogether
var ranNum = Math.ceil(Math.random() * 99) * (Math.round(Math.random()) ? 1 : -1)
 
    
     
    
    This returns what you want
function getNonZeroRandomNumber(){
    var random = Math.floor(Math.random()*199) - 99;
    if(random==0) return getNonZeroRandomNumber();
    return random;
}
Here's a functional fiddle
To contribute for future readers with a little debate happened in the comments which the user @MarkDickinson made a indeed relevant contribution to my first code posted, I've decided to make another fiddle with a fast comparison between using Math.floor() and Math.round() functions to return the value the op wanted.
First Scenario: Using var random = Math.round(Math.random()*198) - 99; (My first suggestion)
function getNonZeroRandomNumberWithMathRound(){
    var random = Math.round(Math.random()*198) - 99;
    if(random==0) return getNonZeroRandomNumber();
    return random;
}
Second scenario: Using var random=Math.floor(Math.random()*199) - 99; (Mark suggestion)
function getNonZeroRandomNumberWithMathFloor(){
    var random = Math.floor(Math.random()*199) - 99;
    if(random==0) return getNonZeroRandomNumber();
    return random;
}
Methodology
Since it's a short debate I've chosen fiddle.net to do the comparison.
The test consists of running the above functions 100.000 times and then retrieving how much times the extreme numbers 99 and -99 would appear against a other number, let's say 33 and -33.
The test will then give a simple output consisting of the percentage of appearances from 99 and -99 and the percentage of appearances of 33 and -33.
It'll be used the Webkit implementation from Safari 6.0.2 to the give the output from this answer but anyone can test with your favourite browser late on fiddle.net
Result from first scenario:
Result from second scenario:
The result can be seen here: http://jsfiddle.net/brunovieira/LrXqh/
 
    
     
    
    Here's a generalized solution that will let you set the boundaries, and opt in/out of including the 0.
var pos = 99,
    neg = 99,
    includeZero = false,
    result;
do result = Math.ceil(Math.random() * (pos + neg)) - neg;
while (includeZero === false && result === 0);
The pos and neg values are inclusive.
This way there's no requirement that the positive and negative ranges be balanced.
Or if you're worried about the rerun due to a single excluded value, you can just make the initial range less by one, and add 1 to any result greater than or equal to 0.
var pos = 5,
    neg = 5,
    result;
result = Math.floor(Math.random() * (pos + neg)) - neg;
result = result < 0 ? result : result + 1;
That last line could be shorter if you prefer:
result += (result >= 0)
