Try this (found here):
@interface UIImage (ImageBlur)
- (UIImage *)imageWithGaussianBlur;
@end
@implementation UIImage (ImageBlur)
- (UIImage *)imageWithGaussianBlur {
    float weight[5] = {0.2270270270, 0.1945945946, 0.1216216216, 0.0540540541, 0.0162162162};
    // Blur horizontally
    UIGraphicsBeginImageContext(self.size);
    [self drawInRect:CGRectMake(0, 0, self.size.width, self.size.height) blendMode:kCGBlendModePlusLighter alpha:weight[0]];
    for (int x = 1; x < 5; ++x) {
        [self drawInRect:CGRectMake(x, 0, self.size.width, self.size.height) blendMode:kCGBlendModePlusLighter alpha:weight[x]];
        [self drawInRect:CGRectMake(-x, 0, self.size.width, self.size.height) blendMode:kCGBlendModePlusLighter alpha:weight[x]];
    }
    UIImage *horizBlurredImage = UIGraphicsGetImageFromCurrentImageContext();
    UIGraphicsEndImageContext();
    // Blur vertically
    UIGraphicsBeginImageContext(self.size);
    [horizBlurredImage drawInRect:CGRectMake(0, 0, self.size.width, self.size.height) blendMode:kCGBlendModePlusLighter alpha:weight[0]];
    for (int y = 1; y < 5; ++y) {
        [horizBlurredImage drawInRect:CGRectMake(0, y, self.size.width, self.size.height) blendMode:kCGBlendModePlusLighter alpha:weight[y]];
        [horizBlurredImage drawInRect:CGRectMake(0, -y, self.size.width, self.size.height) blendMode:kCGBlendModePlusLighter alpha:weight[y]];
    }
    UIImage *blurredImage = UIGraphicsGetImageFromCurrentImageContext();
    UIGraphicsEndImageContext();
    //
    return blurredImage;
}
And use it like this:
UIImage *blurredImage = [originalImage imageWithGaussianBlur];
To get stronger blur just apply this effect twice or more :)