The discussion around global variables and their misuse seems to hold a certain dogmatic tone to it. I am not here to dispute the "globals are bad" concept as it makes sense to me why they are bad. However I was wondering if people had some interesting code snippets that demonstrate exactly how to effectively refactor higher scoped variables and objects out of the code. In this question I am looking for examples or patterns of generic but useful solutions to the "I need to use a global variable here because it is easy" problem.
Here is a hypothetical and perhaps contrived example. I am using the global variable to keep track of the parameters sent to a function. And then if there is a failure that happens further down the chain I could go back and call the function again using parameters from the global variable.
public var myGlobalState:Object = new Object();
public function addPerson (name:String, person:Object, personCount:int, retryCount:int):void
{
     myGlobalState = null; // Clear out old values
     myGlobalState = new Object();
     myGlobalState.name = name;
     myGlobalState.person = person;
     myGlobalState.personCount = personCount;
     myGlobalState.retryCount = retryCount;
     person.userId = personCount + 1;
     person.name = name;
     savePerson(person);
}
public function savePerson (person:Object):void
{
    // Some code that attempts to save the person object properties to a database...
    // The process returns a status code for SUCCESS of FAILURE.
    // CODE TO SAVE TO DATABASE ....
    // Return status code...
    if (status == "fail")
    {
        // Retry at least once by calling the addPerson function again
        if (myGlobalState.retryCount < 3)
        {
            addPerson (myGlobalState.name, person, myGlobalState.personCount, myGlobalState.retryCount);
        }
    }
}