I've been following this example in everything to create a UIWindow on top of the statusBar.
My UIWindow gets displayed on top of the statusBar and all is fine, but the actual view of the app (the one with the button) doesn't respond to my actions:

I'm using Storyboards and iOS6.
Here's my code for creating a statusBar overlay:
- (void)viewDidAppear:(BOOL)animated {
UIWindow *overlayWindow = [[ACStatusBarOverlayWindow alloc] initWithFrame:CGRectZero];
AppDelegate *app = [[UIApplication sharedApplication] delegate];
overlayWindow.rootViewController = app.window.rootViewController;
app.window = overlayWindow;
[overlayWindow makeKeyAndVisible];
}
The view under the statusBar does not respond and I can't tap on the UIButton. Is it possible to somehow make the UIWindow with the interface of my app accept the touches ignoring the ACStatusBarOverlayWindow? How can that be done?