I have four PictureBoxes (each PictureBox represents one dice) and a Timer that changes every 100ms source pictures (loaded in memory as List<Bitmap> imagesLoadedFromIncludedResources).

Code:
private List<PictureBox> dices = new List<PictureBox>();
private void timer_diceImageChanger_Tick(object sender, EventArgs e)
{
    foreach (PictureBox onePictureBox in dices)
    {
        oneDice.WaitOnLoad = false;
        onePictureBox.Image = //... ;
        oneDice.Refresh();
    }
}  
I need to change all the images at once - at this moment, you can see that the images are changing from left to right with a small delay.
I tried variant with one Thread for each PictureBox (using Control.Invoke method from this answer) - it is visually little better but not perfect.
 
     
     
     
    