My current understanding of the difference between std::string and std::wstring is simply the buffer's type; namely, char vs wchar_t, respectively.
I've also read that most (if not all) linux distros use char for any and all strings, both ASCII as well as UTF, where Windows is the primary OS that uses wchar_t anymore.
However, there are a few more string types that I want to get straight in my head: u16string and u32string, which are strings with 2-byte and 4-byte buffers, respectively.
So, my question is this:
On platforms with sizeof(wchar_t) == 2, is std::wstring functionally equivalent to std::u16string, as well as platforms with sizeof(wchar_t) == 4 and std::u32string?
 
     
    