I have some trouble to port an existing .NET 3.5 Application to .NET 4.0. The Code isn't written by myself so I didn´t know in detail why the things are as they are.
This is the Situation: Code works fine if the application is started from Visual Studio (Release or Debug-Mode doesn’t matter) and also if the application is started form Debug-folder The Problem is the Release-deploy, because is doesn’t work well since 4.0 (and also in 4.5) :-/
This is the initial call:
someObject.Text = Elements.GetElement(Int16.Parse(cb1.Text));
And Here is the code:
public class Elements : EnumBase<int, Elements>
{
    public static readonly Elements Element1 = Create("Number 0", 0);
    public static readonly Elements Element2 = Create("Number 1", 1);
    private static Elements Create(string text, int value) 
    {
        return new Elements() { text = text, value = value };
    }
    public static String GetElement(int id)
    {
        // The Following Code safes the day and let the release deploy work fine.
        // It doesn´t matter if the condition becomes true or not to runtime.
        /* 
        if (id == 999999999)
        {
            Elements el = Element1;
        }
        */
        // Release deploy works also fine if you do the following line in a loop instead of linq.
        return BaseItemList.Single(v => v.Value == id).Text; 
    }
}
[Serializable()]
public class EnumBase<T, E> :  IEqualityComparer<E> 
        where E : EnumBase<T, E>
{
    private static readonly List<E> list = new List<E>();
    protected string text;
    protected T value;
    protected static IList<E> BaseItemList
    {
        get
        {
            return list.Distinct(new EnumBase<T, E>(false)).ToList();
        }
    }
    protected EnumBase()
    {
        list.Add(this as E);
    }
    /// <summary>
    /// Constructor for distinct to avoid empty elements in the list
    /// </summary>   
    private EnumBase(bool egal) {}
    public string Text
    {
        get { return text; }
    }
    public T Value
    {
        get { return value; }
    }
    #region IEqualityComparer<E> Member
    // ...
    #endregion
}
The key is return BaseItemList.Single(v => v.Value == id).Text;. It throws a InvalidOperationException, because in Release 
public static readonly Elements Element1 = Create("Number 0", 0); and public static readonly Elements Element2 = Create("Number 1", 1); aren't ready. In the moment of the Exception is BaseItemList empty (BaseItemList.Count = 0).
I am not sure why this happened in release form bin-folder and not in release out of visual studio.
For tests I deactivated "Optimize code" in project-properties but it doesn’t help.
Surely the construct isn't the best, but I want to know what is different in .Net 4.0 that bring the code to flatter.
Thanks for help
 
    