I have a file in one of my activities and I write to it (something like a log file). I would like to pass it to another activity and append some other informations to it. How can I do it? I've heard about Parcelable objects but I dn't know if that is the right solution.
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                    1http://stackoverflow.com/questions/5860346/pass-custom-object-between-activities?rq=1 – R3D3vil Jan 28 '13 at 15:50
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                    another solution is to extend Application class. http://stackoverflow.com/questions/4572338/extending-application-to-share-variables-globally – StarsSky Jan 28 '13 at 15:53
1 Answers
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            Storing variables in Appicaltion Class is NOT a good OOP concept. Usually is done by Parcelable as you already mention, this is an example of your model class implementing it:
    public class NumberEntry implements Parcelable {
        private int key;
        private int timesOccured;
        private double appearRate;
        private double forecastValue;
        public NumberEntry() {
            key = 0;
            timesOccured = 0;
            appearRate = 0;
            forecastValue = 0;
        }
    public static final Parcelable.Creator<NumberEntry> CREATOR = new Parcelable.Creator<NumberEntry>() {
            public NumberEntry createFromParcel(Parcel in) {
                return new NumberEntry(in);
            }
            public NumberEntry[] newArray(int size) {
                return new NumberEntry[size];
            }
        };
/**
     * private constructor called by Parcelable interface.
     */
    private NumberEntry(Parcel in) {
        this.key = in.readInt();
        this.timesOccured = in.readInt();
        this.appearRate = in.readDouble();
        this.forecastValue = in.readDouble();
    }
    /**
     * Pointless method. Really.
     */
    @Override
    public int describeContents() {
        return 0;
    }
    @Override
    public void writeToParcel(Parcel dest, int flags) {
        dest.writeInt(this.key);
        dest.writeInt(this.timesOccured);
        dest.writeDouble(this.appearRate);
        dest.writeDouble(this.forecastValue);
    }
However, Parcelable as others say is a bad design itself, so if you do not experience performace issues, implementing Serializable is also another option.
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                    @wtsang02 Exactly. My feeling is that the truly _best_ solution depends on the lifetime, scope and nature of what needs to be stored. The details are not contained in the question, though. – class stacker Jan 29 '13 at 11:05
 
     
    