For my program I have a JPane that as the game progresses it adds labels to the panel, however the only way I can make the panels show up is by using add(label) then revalidating and vice versa for removing labels.
My problem is that once it gets to the point that I have more than 40 labels on the screen the revalidate has to process too many things, so how can I override the revalidate(), ether works, so that it only revalidates the specific component that was added, and not every component on the screen. I know there is a loop somewhere within the revalidate() method that will run through a loop of all components, but I just can not for the life of me find it. I would like to be able to call revalidate(component-here) or validate (component-here) and have it only update that specific component.
I know there are other ways of writing this program but I am only interested in how to override revalidate() so no "you could have redone your whole code this way which should only take you like 6 hours >.<".
http://www.fileserve.com/file/jFdQ6nv/FINAL_PROJECT.zip a link to my eclipse project, if anyone who wants to help would like to see what im actually talking abouyt