I calculated the 3x3 homography matrix and I need to get rotation, translation, shear and scale to use them as parameters in the windows8 media element attributes ?!
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                    1You can start with this link:[find-the-rotation-and-skew-of-a-matrix-transformation][1] [1]: http://stackoverflow.com/questions/5107134/find-the-rotation-and-skew-of-a-matrix-transformation – Pieter Geerkens Mar 14 '13 at 21:40
 
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        see https://math.stackexchange.com/questions/78137/decomposition-of-a-nonsquare-affine-matrix
def getComponents(normalised_homography):
  '''((translationx, translationy), rotation, (scalex, scaley), shear)'''
  a = normalised_homography[0,0]
  b = normalised_homography[0,1]
  c = normalised_homography[0,2]
  d = normalised_homography[1,0]
  e = normalised_homography[1,1]
  f = normalised_homography[1,2]
  p = math.sqrt(a*a + b*b)
  r = (a*e - b*d)/(p)
  q = (a*d+b*e)/(a*e - b*d)
  translation = (c,f)
  scale = (p,r)
  shear = q
  theta = math.atan2(b,a)
  return (translation, theta, scale, shear)
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        Tom Larkworthy
        
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                    why is the normalized homography 2x3 matrix in your input argument? – Farid Alijani Jun 04 '19 at 09:06
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                    @FäridAlijani in my case, it was the homography matrix (H) computed using OpenCV `(H, mask) = cv2.findHomography(ptsA, ptsB, method=cv2.RANSAC)` – NightFury13 Oct 05 '20 at 14:38