I have a Graphics2D object and I want to set up the background of the object. It has a setBackground method, which has a Color parameter. This way I can set the color of the background.
My question is: how can I set the transparency of the background of the object? Can I somehow tell it to be completely transparent? Can I somehow tell it to be completely opaque? Can I somehow tell it to have 0.8 transparency/opacity? How can I set these values?
I have seen that there are int predefined values called TRANSLUCENT and OPAQUE, but I am not sure how can I use them.
Maybe the correct usage is to call the constructor of Color with an int parameter?
 
     
     
     
     
     
     
     
     
     
    