I'm trying to develop a simple text-based hangman game, and the main game loop starts with a prompt to enter a guess at each letter, then goes on to check if the letter is in the word and takes a life off if it isn't. However, when I run the game the prompt comes up twice each time, and the program doesn't wait for the user's input. It also takes off a life (one life if it was the right input, two if it wasn't), so whatever it's taking in isn't the same as the previous input. Here's my game loop, simplified a bit:
while (!finished)
{
    printf("Guess the word '%s'\n",covered);
    scanf("%c", ¤tGuess);
    i=0;
    while (i<=wordLength)
    {
        if (i == wordLength)
        {
            --numLives;
            printf("Number of lives: %i\n", numLives);
            break;
        } else if (currentGuess == secretWord[i]) {
            covered[i] = secretWord[i];
            secretWord[i] = '*';
            break;
        }
        ++i;
    }
    j=0;
    while (j<=wordLength)
    {
        if (j == (wordLength)) {
            finished = 1;
            printf("Congratulations! You guessed the word!\n");
            break;
        } else {
            if (covered[j] == '-') {
                break;
            }
        }
        ++j;
        if (numLives == 0) {
            finished = 1;
        }
    }
}
I assume the problem is scanf thinking it's taken something in when it hasn't, but I have no idea why. Does anyone have any idea? I'm using gcc 4.0.1 on Mac OS X 10.5.
 
     
     
     
     
     
     
     
     
     
     
     
     
    