I am currently creating an application that overlays multiple image elements on a feed from a webcam. I followed this guide in order to display the webcam feed http://www.dreamincode.net/forums/topic/193519-win32-webcam-program/, and after combining it with a directx framework (based on the http://www.youtube.com/user/ChiliTomatoNoodle tutorials), I ended up with a linking error, on line 135 (Specifically, 'error LNK2001: unresolved external symbol _capCreateCaptureWindowA@32').
Any idea what I did wrong?
#include <windows.h>
#include <vfw.h>
#include <wchar.h>
#include "Game.h"
#include "resource.h"
#include "Mouse.h"
LRESULT CALLBACK WindowProc (HWND, UINT, WPARAM, LPARAM);
static KeyboardServer kServ;
static MouseServer mServ;
char szAppName [] = TEXT("Webcam");
HWND camhwnd;
HDC hdc ;
HDC hdcMem;
PAINTSTRUCT ps;
HBITMAP hbm;
RECT rc;
//WinMain -- Main Window
int WINAPI WinMain ( HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow ) {
    HWND hwnd;
    MSG msg;
    WNDCLASS wc;
    wc.style = CS_HREDRAW|CS_VREDRAW;
    wc.lpfnWndProc = WindowProc;
    wc.cbClsExtra = 0;
    wc.cbWndExtra = 0;
    wc.hInstance = hInstance;
    wc.hIcon = LoadIcon(GetModuleHandle(NULL), IDI_APPLICATION);
    wc.hCursor = LoadCursor (NULL, IDC_ARROW);
    wc.hbrBackground = (HBRUSH) (COLOR_WINDOW+1);
    wc.lpszMenuName = NULL;
    wc.lpszClassName = szAppName;
    RegisterClass (&wc);
    hwnd = CreateWindow (szAppName,szAppName,WS_POPUP | WS_VISIBLE,0,0,1920,1080,0,0,hInstance,0);
    ShowWindow (hwnd,SW_SHOW);
    UpdateWindow (hwnd);
    ShowWindow(camhwnd,SW_SHOW);
    SendMessage(camhwnd,WM_CAP_DRIVER_CONNECT,0,0);
    SendMessage(camhwnd, WM_CAP_SET_SCALE, true , 0);
    SendMessage(camhwnd, WM_CAP_SET_PREVIEWRATE, 66, 0);
    SendMessage(camhwnd, WM_CAP_SET_PREVIEW, true , 0);
    Game theGame( hwnd,kServ,mServ );
    while( msg.message != WM_QUIT ) {
        if( PeekMessage( &msg,NULL,0,0,PM_REMOVE ) ) {
            TranslateMessage( &msg );
            DispatchMessage( &msg );
        }
        else {
            theGame.Go();
        }
    }
    return msg.wParam;
}
LRESULT WINAPI MsgProc( HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam ) {
    switch( msg ) {
        case WM_DESTROY:
            PostQuitMessage( 0 );
            break;
        // ************ KEYBOARD MESSAGES ************ //
        case WM_KEYDOWN:
            switch( wParam ) {
                case VK_UP:
                    kServ.OnUpPressed();
                    break;
                case VK_DOWN:
                    kServ.OnDownPressed();
                    break;
                case VK_LEFT:
                    kServ.OnLeftPressed();
                    break;
                case VK_RIGHT:
                    kServ.OnRightPressed();
                    break;
                case VK_SPACE:
                    kServ.OnSpacePressed();
                    break;
                case VK_RETURN:
                    kServ.OnEnterPressed();
                    break;
            }
            break;
        case WM_KEYUP:
            switch( wParam ) {
                case VK_UP:
                    kServ.OnUpReleased();
                    break;
                case VK_DOWN:
                    kServ.OnDownReleased();
                    break;
                case VK_LEFT:
                    kServ.OnLeftReleased();
                    break;
                case VK_RIGHT:
                    kServ.OnRightReleased();
                    break;
                case VK_SPACE:
                    kServ.OnSpaceReleased();
                    break;
                case VK_RETURN:
                    kServ.OnEnterReleased();
                    break;
            }
            break;
        // ************ END KEYBOARD MESSAGES ************ //
    }
    return DefWindowProc( hWnd, msg, wParam, lParam );
}
//Main Window Procedure WindowProc
LRESULT CALLBACK WindowProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam) {
    HINSTANCE hInstance = GetModuleHandle(NULL);
    switch (message) {
        case WM_CREATE: {
            camhwnd = capCreateCaptureWindow ("camera window", WS_CHILD , 0, 0, 1920, 1080, hwnd, 0);
            SendMessage(camhwnd,WM_CAP_DRIVER_CONNECT,0,0);
            SendMessage(camhwnd,WM_CAP_DLG_VIDEOSOURCE,0,0);
            break;
        }
        case WM_DESTROY: {
            SendMessage(camhwnd, WM_CAP_DRIVER_DISCONNECT, 0, 0);
            PostQuitMessage(0);
            break;
        }
        default:
            return DefWindowProc(hwnd, message, wParam, lParam);
    }
    return 0;
}
 
    