How can I assign an enum to a variable and access its value later? I thought this would be pretty simple, but every time I try to assign the enum value to a variable (no type mismatches or warnings in Xcode appear) my app crashes with an EXC_BAD_ACCESS error.
Here's how I setup my enum in my header file (BarTypes.h):
typedef enum {
BarStyleGlossy,
BarStyleMatte,
BarStyleFlat
} BarDisplayStyle;
No issues there (reading and using the values at least). However, when I create a variable that can store one of the enum values (BarStyleGlossy, BarStyleMatte, or BarStyleFlat) then try to set that variable, the app crashes. Here's how I setup and use the variable:
//Header
@property (nonatomic, assign, readwrite) BarDisplayStyle barViewDisplayStyle; //I've also tried just using (nonatomic) and I've also tried (nonatomic, assign)
//Implementation
@synthesize barViewDisplayStyle;
- (void)setupBarStyle:(BarDisplayStyle)displayStyle {
//This is where it crashes:
self.barViewDisplayStyle = displayStyle;
}
Why is it crashing here? How do I store the value of an enum in a variable? I think the issue has to do with a lack of understanding about enums on my end, however if I follow conventional variable setup and allocation, etc. this should work. Any ideas on what I'm doing wrong?
Please note that I'm new to enums, so my vocabulary here may be a bit mixed up (forgive me - and feel free to make an edit if you know what I'm trying to say).
I found a few references about enums across the web:
- What is a typedef enum in Objective-C?
- Using enum types as properties in Objective C
- How to create global enum
- How do I define and use an ENUM in Objective-C?
- I also tried searching Apple's Developer site but only came up with results about types for Apple APIs (ex. Foundation, UIKit, etc.)
EDIT: Here's how I call the setupBarStyle method:
BarView *bar = [[BarView alloc] init];
[bar setupBarStyle:displayStyle];