I'm using Delphi XE2 (Update 3) and GR32. I am unable to use TBitmap32.LoadFromStream() to load the image data. It raises the following exception:
Project MyApp.exe raised exception class EInvalidGraphic with message 'Bitmap image is not valid'.
Code
uses GR32, GifImg, PngImage, Vcl.Graphics;
var
pic: TBitmap32;
bs: TBytesStream;
begin
bs := TBytesStream.Create(TClientDataSet(cds).FieldByName('filedata').AsBytes);
try
pic := TBitmap32.Create;
try
// bs.SaveToFile('c:\delme.png');
// pic.LoadFromFile('c:\delme.png');
pic.LoadFromStream(bs); // <- EInvalidGraphic exception
// do something with 'pic'
finally
FreeAndNil(pic);
end;
finally
FreeAndNil(bs);
end;
end;
Workaround(s)
If I comment the LoadFromStream() code and uncomment the prior two lines, it works -- so it is able to determine the image format when loading it from a file. In this example, bs contains a valid PNG image. However, sometimes it may be a GIF, JPG, BMP or another graphic format.
I also know that I can use an intermediate object (e.g., TPNGImage, TJPEGImage, etc.), load the image data using LoadFromStream() into the intermediate object, and then Assign() it to the TBitmap32. However, it would be better if TBitmap32 could handle any type of image without an intermediate object, which I thought it could...
Question
Does anyone know how to use TBitmap32.LoadFromStream() to load the image and have it auto-recognize the image format without saving the image to the HDD (even temporarily), or using an intermediate object?