Does the delete() operator destroy all the sub-objects of an object too?
Or do I need to call the delete of sub-object before deleting the parent object?   
class equipment
{
   public:
     int model_id;
     ...
}
class player
{
   public:
     int x, y;
     equipment * Equipment; 
     player(void) { Equipment = new equipment[2];};
     ~player(void) { delete [] Equipment; }
};
int main (....)
{
  player = new Player;
  ...
  ...
  delete Player;
}
 
     
     
     
     
     
    