I know this question was asked several time, but i don't find how to resolve it.
I get this error when i'm trying to build my project:
error LNK2019: unresolved external symbol "public: virtual __thiscall IGameState::~IGameState(void)" (??1IGameState@@UAE@XZ) in function "public: virtual __thiscall MenuState::~MenuState(void)" (??1MenuState@@UAE@XZ)
Here is my code:
IGameState.h
class IGameState
{
    public:
        virtual ~IGameState();
        virtual void update() = 0;
        virtual void render() = 0;
};
MenuState.h
#include "IGameState.h"
class MenuState : public IGameState
{
public:
    MenuState();
    ~MenuState();
    void update();
    void render();
};
MenuState.cpp
#include "MenuState.h"
#pragma region Constructor
MenuState::MenuState() {
}
MenuState::~MenuState() {
}
#pragma endregion
void MenuState::render() {
}
void MenuState::update() {
}
What's wrong with the destructor? Thanks.