I was wondering which are the differences between declaring and implementing a class solely in a header file, compared with normal approach in which you protype class in the header and implement in effective .cpp file.
To explain better what I'm talking about I mean differences between normal approach:
// File class.h
class MyClass
{
private:
//attributes
public:
void method1(...);
void method2(...);
...
};
//file class.cpp
#include "class.h"
void MyClass::method1(...)
{
//implementation
}
void MyClass::method2(...)
{
//implementation
}
and a just-header approach:
// File class.h
class MyClass
{
private:
//attributes
public:
void method1(...)
{
//implementation
}
void method2(...)
{
//implementation
}
...
};
I can get the main difference: in the second case the code is included in every other file that needs it generating more instances of the same implementations, so an implicit redundancy; while in the first case code is compiled by itself and then every call referred to object of MyClass are linked to the implementation in class.cpp.
But are there other differences? Is it more convenient to use an approach instead of another depending on the situation? I've also read somewhere that defining the body of a method directly into a header file is an implicit request to the compiler to inline that method, is it true?