Yes I'm sure this question exist, but I have tried the answers and I guess I need a custom answer..
Anyway as the title suggest I'm getting a java.util.ConcurrentModificationException.
All this is called in it's own thread.
How I run the events :
private void setUpMainGameTimer() {
        Timer timer = new Timer();
        timer.schedule(new TimerTask() {
            @Override
            public void run() {
                try{
                    TickEvent.call();
                } catch (Exception e){
                    e.printStackTrace();
                }
            }
        }, 0, gameSpeed);
    }
My stack trace.
java.util.ConcurrentModificationException
    at java.util.ArrayList$Itr.checkForComodification(Unknown Source)
    at java.util.ArrayList$Itr.next(Unknown Source)
    at net.njar.rpg.Event.EventCaller.call(EventCaller.java:15)
    at net.njar.rpg.Event.TickEvent.call(TickEvent.java:10)
    at net.njay.rpg.Main.Main$1.run(Main.java:213)
    at java.util.TimerThread.mainLoop(Unknown Source)
    at java.util.TimerThread.run(Unknown Source)
Here is my EventCaller class.
public class EventCaller<Type extends Event> {
    @SuppressWarnings("unchecked")
    public void call(ArrayList<Listener> listeners, Event e){
        //Iterate through all of the listeners
        for (Listener h : listeners){
            //Iterate through each method
            for (Method m : h.getClass().getMethods()){
                //check if @EventHandler is present
                if (m.isAnnotationPresent(EventHandler.class)){
                    //get params
                    for (Class<?> param : m.getParameterTypes()){
                        //check if parameter is the same type as the passed event
                        if (param.equals(e.getClass())) {
                            try {
                                m.invoke(h, (Type) e);
                            } catch(Exception e1){
                                e1.printStackTrace();
                            }
                        }
                    }
                }
            }
        }
    }
}
And tick event:
public class TickEvent extends Event{
    private static long id = 0;
    public static void call(){
        id++;
        TickEvent e = new TickEvent();
        EventCaller<TickEvent> caller = new EventCaller<TickEvent>();
        caller.call(Event.getListeners(), e);
    }
     public long getTickID(){
         return TickEvent.id;
     }
     public static long getcurrentTickID(){
         return id;
     }
}
Event Class:
public class Event {
    private static ArrayList<Listener> listeners = new ArrayList<Listener>();
    public static void addListener(Listener listener){
        listeners.add(listener);
    }
    public synchronized static ArrayList<Listener> getListeners(){
        return Event.listeners;
    }
}
Just let me know what else you need.
 
     
    